We enter the room, and find the catacombs below Paris. Bones are everywhere, and there’s an opal crown on a pillow. Locke puts the crown on right as some undead monsters begin attacking Brysh around the corner.

Afterwards, a weird humming sound comes from the mouth. Locke puts both his hands into the mouth, and it turns out to be a sphere of annihilation. He loses both his hands.

Since the crown is transmutation, we spend some time to attune to it. Once per day, we can use it to cast Regenerate. Locke is all healed up, and we jump down the hole and reach the next level.

5th Floor

We fight some shambling mounds. There’s pentagonal rooms with a weird control panel. Morgan pulls the lever, and slime pours out of the pipes. Locke takes control. Moving the blue dial switching the # of the activated position, and pushing the blue button rotates the room to match that state. We haven’t pushed the red buttons yet.

While he waits, a slimy presence offers to remove the tadpole from Locke’s mind. The faceless man “Golorr” in a suit tells him to meet on the NE side of the lake after going through a secret door.

In a southern hallway, there’s words scrawled in blood: “Awaken Napaka” (the queen of Omu). There’s a fantasy steam roller that seems to be meant to run us over.

We take the boats and visit the NE cavern. There’s a waterfall and a bunch of bioluminescent crabs. We notice and Aboleth who rises up to greet us. It’s Golorr, and it makes a Warlock pact with Locke.

After another short bit of exploring and fighting, we take a long rest. We decide to soft-lock the gear puzzle to bring Rodvan with us to the final boss fight with Acererak.

We pass by a chaotic bridge between the chaos planes and the shadowfell.

Cradle of the Dead God

We see a coven of three hags. They seem to be the former friends of Nanny Pu’pu!

The hags inform us that inside the next room is the stillborn child of gods. Acererak found it in the negative energy plane, and they’re pumping it full of souls to revive it. Atropal is tangled in biological and mechanic tubes. The faces of screaming souls are pumping into it by the Soul Mongerer.

“The gang kills a fetus”

Combat Notes Rodvan has 2 levels of exhaustion Rodvan has 2 failed death save

I used Valindra’s Temporal Shunt against Atropal. Taylor used Artus’s Freezing Sphere Taylor used Alisandra Cimber’s Heal on me Xandala’s polymorph has not been used

Acererak has 3 legendary actions per round.

Locke finally gets up after being downed for two rounds, pulls out a wand of magic missiles, and fires. Acererak casts shield, and Brysh uses her ring of counterspells to stop it.

Epilogue

On Acererak’s body, we find

  • A spell book containing every Wizard spell
  • Talisman of the Sphere
  • Staff of the Forgotten One

Using the portal in Acererak’s lair, it shows us The Lost City of Mezero, which has been returned to the material plane. They drive car-like wagons down the street, and Brysh checks out the market. Valindra sends a message to Locke, and the party is able to meet up in the center of the city at the Temple of Ubtao.

All the Cimbers and a strange older man meet us there. Xandala runs in for hugs. Valindra seems a little brighter, yet still undead. Artus introduces us to Alisandra Cimber. They all thank us greatly.

Via a divine intervention, Ubtao helped resolve the mental problems that Valindra underwent when turning into a lich. She no longer needs mind blanks daily.

We all take a little vacation in Mezero. Morgan learns as much as she can about The Red Wizards of Thay from Valindra. Morgan focuses on killing and disrupting The Red Wizards of Thay whenever possible.

Artus and Sylvos rejoin The Harpers and go to fight the good fight.

Brysh builds up a fleet of ships and gains a near monopoly on the adamantine business.

Locke is always claiming he’ll be heading out to the Astral Sea and reunite with Betsy, but in reality he stays far longer than expected. Locke becomes a professor of archeology again in a college in Mezero. Rodvan joins him, and they get lunch together occasionally. After a decade or two, he finally departs using the portal at the end of the tomb.